Heroes 2 Mod by UndeadHalfOrc Comments... anostf@hotmail.com KNIGHT CASTLE Increased Peasant basic growth from 12 to 26 (total 26+2+8=36) Decreased Peasant gold cost from 20 to 15 Increased Peasant speed from Very Slow to Slow Increased Archer/Ranger hit points from 10 to 11 Increased Pikeman/Veteran Pikeman hit points from 15/20 to 16/21 Increased Pikeman/Veteran Pikeman damage from 3-4 to 3-5 Increased Pikeman/Veteran Pikeman gold cost from 200/250 to 210/260 Increased Swordsman/Master Swordsman hit points from 25/30 to 26/31 Increased Swordsman/Master Swordsman damage from 4-6 to 4-7 Increased Swordsman/Master Swordsman gold cost from 250/300 to 260/310 Increased Cavalry/Champion hit points from 30/40 to 35/45 Increased Cavalry/Champion gold cost from 300/375 to 340/415 Increased Paladin/Crusader hit points from 50/65 to 60/75 Increased Paladin gold cost from 600 to 675 Decreased Cathedral wood cost from 20 to 10 Decreased Upg. Cathedral cost from 10 wood, 10 crystal, 5000 gold to 10 wood, 5 crystal, 3500 gold Decreased Fortifications wood/ore cost from 5/15 to 0/10 BARBARIAN CASTLE Increased Goblin basic growth from 10 to 12 (total 12+2+8=22) Increased Orc hit points from 10 to 11 Increased Wolf defense from 2 to 4 Increased Wolf gold cost from 200 to 210 Decreased Ogre Lord hit points from 60 to 55 Decreased Ogre Lord gold cost from 500 to 475 Decreased Troll/War Troll gold cost from 600/700 to 575/650 Increased Cyclops hit points from 80 to 85 Increased Cyclops gold cost from 750 to 800 Decreased Pyramid ore cost from 20 to 10 Decreased Coliseum cost from 10 wood, 10 ore, 2000 gold to 5 wood, 5 ore, 1500 gold SORCERESS CASTLE Increased Sprite basic growth from 8 to 10 (total 10+2+8=20) Decreased Dwarf/Battle Dwarf gold cost from 200/250 to 190/235 Increased Elf Attack skill from 4 to 5 Increased Grand Elf Attack skill from 5 to 7 Increased Elf/Grand Elf hit points from 15 to 16 Increased Greater Druid hit points from 25 to 26 Increased Upg. Stonehenge gold cost from 1500 to 2000 Increased Unicorn hit points from 40 to 45 Increased Unicorn gold cost from 500 to 515 Changed Rainbow's mercury/crystal cost from 0/10 to 5/5 WARLOCK CASTLE Increased Cave ore cost from 0 to 5 Decreased Crypt ore cost from 10 to 5 Decreased Gargoyle defense from 7 to 6 Decreased Hydra gold cost from 800 to 775 Decreased Green/Red/Black Dragon basic growth from 1 to 0 (total 0+2=2) Decreased Red/Black Dragon hit points from 250/300 to 240/280 Decreased Green Tower gold cost from 15000 to 13000 Increased Red/Black Tower gold cost from 5000 to 6000 Increased Dungeon cost from 5 wood, 10 ore, 3000 gold to 5 wood, 10 Ore, 3500 gold, and 3/3/3/3 rare WIZARD CASTLE Increased Halfling gold cost from 50 to 55 Increased Boar damage from 2-3 to 2-4 Increased Boar gold cost from 150 to 155 Increased Roc defense from 7 to 8 Decreased Upg. Ivory Tower gold cost from 4000 to 3000 Increased Giant hit points from 150 to 155 Decreased Giant/Titan basic growth from 1 to 0 (total 0+2=2) Decreased Titan hit points from 300 to 280 Decreased Titan gold cost from 5000 to 4500 Decreased Cloud Castle gold cost from 12500 to 7500 Increased Upg. Cloud Castle gold cost from 12500 to 16500 Changed Titan "Fight Value" from 22933 to 27000 NECROMANCER CASTLE Decreased Skeleton gold cost from 75 to 70 Increased Zombie speed from Very Slow to Slow Increases Zombie/Mutant Zombie defense from 2 to 3 Decreased Zombie/Mutant Zombie gold cost from 150/200 to 140/190 Increased Mummy/Royal Mummy defense from 6 to 7 Changed Upg. Mansion cost from 5 wood, 10 crystal, 10 gems, 4000 gold to 5 wood, 10 mercury, 5 crystal, 3500 gold Increased Lich hit points from 25 to 30 but decreased defense from 12 to 11. Decreased Lich/Power Lich gold cost from 750/900 to 650/750 Changed Upg. Mausoleum cost from 5 ore, 5 crystal, 3000 gold to 5 ore, 5 sulfur, 2500 gold Decreased Bone Dragon hit points from 150 to 140 Increased Bone Dragon gold cost from 1500 to 1600 Increased Laboratory mercury & gold cost from 5 mercury, 10000 gold to 10 mercury, 12000 gold COMMON BUILDINGS Decreased Mage Guild Lv2 rare resource cost from 4 to 2 Decreased Mage Guild Lv3 rare resource cost from 6 to 4 Decreased Mage Guild Lv4 rare resource cost from 8 to 6 Decreased Mage Guild Lv5 rare resource cost from 10 to 8 Decreased Shipyard wood cost from 20 to 15 HEROES (Attack/Defense/Power/Knowledge) Knight Lv 2-9: No change: 35/45/10/10 Knight Lv 10+: No change: 25/25/25/25 Barbarian Lv 2-9: No change: 55/35/5/5 Barbarian Lv 10+: No change: 25/25/25/25 (manual incorrect, it's NOT 30/30/20/20) Sorceress Lv 2-9: 20/25/25/30 from 10/10/30/50 Sorceress Lv 10+: 20/25/25/30 from 20/20/30/30 Warlock Lv 2-9: 20/20/35/25 from 10/10/50/30 Warlock Lv 10+: No change: 20/20/30/30 Wizard Lv 2-9: 20/20/30/30 from 10/10/40/40 Wizard Lv 10+: No change: 20/20/30/30 Necro Lv 2-9: 25/25/25/25 from 15/15/35/35 Necro Lv 10+: No change: 25/25/25/25 SPELLS Increased cost of Animate Dead from 10 to 15 Increased cost of Resurrection from 12 to 13 Decreased cost of Fireblast from 15 to 14 Increased cost of Holy Word from 12 to 14 Increased cost of Chain Lightning from 15 to 20 Increased cost of Meteor Shower from 15 to 18 Increased cost of Elemental Storm from 15 to 20 Increased cost of Resurrection True from 15 to 20 Increased cost of Armageddon from 20 to 30 Increased cost of Dimension Door from 10 to 20