Knight ~ Lands of Enroth ~ Heroes of Might and Magic II 
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Knight


 

Building tree
BuildingsStatistics CreaturesStatistics
Thatched Hut

200
Cost:
20  
Growing: 12
Peasant
Attack: 1
Defense: 1
Damage: 1
Hit Points: 1
Speed: 2
Archery Range

1000
Cost:
150 
Growing: 8
Archer
Attack: 5
Defense: 3
Damage: 2-3
Hit Points: 10
Speed: 2
Shoots: 12
Upg. Archery Range

1500   5  
Cost:
200 
Ranger
Attack: 5
Defense: 3
Damage: 2-3
Hit Points: 10
Speed: 4
Shoots: 25
Doubleshoot
Blacksmith

1000  5  
Cost:
200 
Growing: 5
Pikeman
Attack: 5
Defense: 9
Damage: 3-4
Hit Points: 15
Speed: 4
Upg. Blacksmith

1500  5  
Cost:
250 
Veteran Pikeman
Attack: 5
Defense: 9
Damage: 3-4
Hit Points: 20
Speed: 5
Armory

2000  10  10 
Cost:
250 
Growing: 4
Swordsman
Attack: 7
Defense: 9
Damage: 4-6
Hit Points: 25
Speed: 4
Upg. Armory

2000   5   5  
Cost:
300 
Master Swordsman
Attack: 7
Defense: 9
Damage: 4-6
Hit Points: 30
Speed: 5
Jousting Arena

3000  20 
Cost:
300 
Growing: 3
Cavalry
Attack: 10
Defense: 9
Damage: 5-10
Hit Points: 30
Speed: 6
Upg. Jousting Arena

3000  10 
Cost:
375 
Champion
Attack: 10
Defense: 9
Damage: 5-10
Hit Points: 40
Speed: 7
Cathedral

5000   20  20 
Cost:
600 
Growing: 2
Paladin
Attack: 11
Defense: 12
Damage: 10-20
Hit Points: 50
Speed: 5
Attack twice
Upg. Cathedral

5000   10  10 
Cost:
1000 
Crusader
Attack: 11
Defense: 12
Damage: 10-20
Hit Points: 65
Speed: 6
Attack twice
Double damage versus undeads

Special Buildings
Fortifications

1500  15  5  
Walls double stronger
Farm

1000
Peasants per week: +8
Common Buildings
Mage Guild
               
Level 1 : 2000   5   5
Level 2 : 1000   5   5   4   4   4   4
Level 3 : 1000   5   5   6   6   6   6
Level 4 : 1000   5   5   8   8   8   8
Level 5 : 1000   5   5  10 10 10 10
      
Thieves' Guilde

750    5  
Tavern

 500   5  
Statue

1250    5  
Marketplace

500    5  
Well

500
Moat

750
Left Turret

1500   5  
Right Turret

1500     5  
Shipyard

 2000  20  


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