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Wizard


 
Building tree
BuildingsStatistics CreaturesStatistics
Habitat

400
Cost:
50  
Growing: 8
Halfling
Attack: 2
Defense: 1
Damage: 1-3
Hit Points: 3
Speed: 3
Shoots: 12
Pen

800
Cost:
150 
Growing: 6
Boar
Attack: 5
Defense: 4
Damage: 2-3
Hit Points: 15
Speed: 6
Foundry

1500   5   5  
Cost:
350 
Growing: 4
Iron Golem
Attack: 5
Defense: 10
Damage: 4-5
Hit Points: 30
Speed: 2
Elemental damage reduced 50%
Upg. Foundry

1500   5  
Cost:
300 
Steel Golem
Attack: 7
Defense: 10
Damage: 4-5
Hit Points: 35
Speed: 3
Elemental damage reduced 50%
Cliff Nest

3000   5  
Cost:
400 
Growing: 3
Roc
Attack: 7
Defense: 7
Damage: 4-8
Hit Points: 40
Speed: 4 (fly)
Ivory Tower

3500   5   5   5   5   5   5  
Cost:
600 
Growing: 2
Mage
Attack: 11
Defense: 7
Damage: 7-9
Hit Points: 30
Speed: 5
Shoots: 12
No contact penalty
Upg. Ivory Tower

4000   5   5  
Cost:
700 
Archmage
Attack: 12
Defense: 8
Damage: 7-9
Hit Points: 35
Speed: 6
Shoots: 24
No contact penalty
Dispel Magic 20%
Cloud Castle
 
12500  20  5   5    
Cost:
2000   1 
Growing: 1
Giant
Attack: 13
Defense: 10
Damage: 20-30
Hit Points: 150
Speed: 4
Insensitive to :
Upg. Cloud Castle
 
12500  20  5   5    
Cost:
5000   2 
Titan
Attack: 15
Defense: 15
Damage: 20-30
Hit Points: 300
Speed: 6
Shoots: 24
No contact penalty
Insensitive to :



Special Buildings
Library

1500   5   5   5   5   5   5  
Mage Guild :
+1 spell/level
Orchard

1000
Halfling per week +8
Common Buildings
Mage Guild
               
Level 1 : 2000   5   5
Level 2 : 1000   5   5   4   4   4   4
Level 3 : 1000   5   5   6   6   6   6
Level 4 : 1000   5   5   8   8   8   8
Level 5 : 1000   5   5  10 10 10 10
      
Thieves' Guilde

750    5  
Tavern

 500   5  
Statue

1250   5  
Marketplace

500    5  
Well

500
Moat

750
Left Turret

1500   5  
Right Turret

1500   5  
Shipyard

 2000  20  

beta ver.