Neutrals ~ Lands of Enroth ~ Heroes of Might and Magic II 
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Neutrals


BuildingsStatistics CreaturesStatistics

Wagon Camp
Cost:
50  
Day 1 : 30 ~ 50
Growing: 4 ~ 6
Rogue
Attack: 6
Defense: 1
Damage: 1-2
Hit Points: 4
Speed: 5
No retaliate

Desert Tent
Cost:
200  
Day 1 : 10 ~ 20
Growing: 1 ~ 3
Nomad
Attack: 7
Defense: 6
Damage: 2-5
Hit Points: 20
Speed: 6

Barrow Mounds
Cost:
1000 
Day 1 : 2 ~ 5
Growing: 2 ~ 5
Ghost
Attack: 8
Defense: 7
Damage: 4-6
Hit Points: 20
Speed: 5 (fly)
Convert kills into ghosts
Undead

Ruins
Cost:
500  
Day 1 : 3 ~ 5
Growing: 1 ~ 3
Medusa
Attack: 8
Defense: 9
Damage: 6-10
Hit Points: 35
Speed: 4
Paralysie 20%

Fire Altar
Cost:
500 
Day 1 : 2 ~ 5
Growing: 2 ~ 5
Fire Elemental
Attack: 8
Defense: 6
Damage: 4-6
Hit Points: 40
Speed: 5
Insensitive to
Double damage ofCold

Earth Altar
Cost:
500 
Day 1 : 2 ~ 5
Growing: 2 ~ 5
Earth Elemental
Attack: 8
Defense: 8
Damage: 4-5
Hit Points: 50
Speed: 3
Insensitive to
Double damage of

Air Altar
Cost:
500 
Day 1 : 2 ~ 5
Growing: 2 ~ 5
Air Elemental
Attack: 7
Defense: 7
Damage: 2-8
Hit Points: 35
Speed: 6
Insensitive to
Double damage of

Water Altar
Cost:
500 
Day 1 : 3
Growing: 2 ~ 5
Water Elemental
Attack: 6
Defense: 8
Damage: 3-7
Hit Points: 45
Speed: 4
Insensitive to Cold
Double damage of Fire


Genie Lamp
Cost:
650     1    
Day 1 : 2 ~ 4
Growing: 0
Genie
Attack: 10
Defense: 9
Damage: 20-30
Hit Points: 50
Speed: 6
Kills half of a stack 20%


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